Recipe Library
Known-good crafts
Proven crafting goals new players reach for, each with a complete plan. Open one to see the steps, or copy it into the planner and tweak.
RingEarly game
Resistance-capping ring
The classic first craft: a ring packed with the elemental resistances you need to hit 75% caps.
+#% to Fire Resistance+#% to Cold Resistance+#% to Lightning Resistance
View planRingEarly game
Life + dual-resist ring
A balanced ring with a big life roll and two resistances — guaranteed with a double-essence combo.
+# to maximum Life+#% to Fire Resistance+#% to Cold Resistance
View planBody ArmourMid game
Tanky body armour
High life plus two resistances on your biggest defensive slot. The workhorse mid-game craft.
+# to maximum Life+#% to Fire Resistance+#% to Lightning Resistance
View planBootsMid game
Movement-speed boots
Movement speed (only rolls on boots) backed by life and a resistance. Always worth crafting.
#% increased Movement Speed+# to maximum Life+#% to Cold Resistance
View planWandMid game
Starter caster wand
Spell damage, +skill levels and cast speed — a clean damage wand for any spellcaster.
#% increased Spell Damage+# to Level of all Spell Skills#% increased Cast Speed
View planTwo Hand MaceEndgame
Physical two-handed mace
Flat and percent physical damage with attack speed — an endgame hitter using essences, omens and fracturing.
Adds # to # Physical Damage#% increased Physical Damage#% increased Attack Speed
View plan